I came up with one solution for on-line collusion. It has the advantage of preventing collusion but the disadvantage of changing the structure of the game. The solution is for the computer to run the tables hand for hand and randomly assign players to the tables at the beginning of each hand. This can be done in such a way as to maintain each player’s position relative to the button. From any individual’s perspective he/she would remain in the same seat, at the same table and the button would move normally. On each hand a random group of players would be seated in the other seats. If there were N tables I would only be seated with my collusion partner 1/N times.
Answer 1:
Believe it or not, this concept has been discussed. It leaves large teams able to communicate and identify themselves to each other, though. Still interesting. It would probably reduce collusion attempts, but it’s difficult to implement and explain. The main way this idea comes up has less to do with collusion. If players are shifted to new games as soon as they fold, you can have new hands dealt almost instantly. This requires a large number of games, Otherwise you spend too much time waiting for the seats to fill with players who have folded at other tables, and you might as well stay at the same table.
Answer 2:
If this really worked it would be awesome. Of course it would take away one of the fundamental elements of the game, observing how other players play and adjusting your play accordingly. Seems to me, however, that many of the people who wouldn’t play due to this are already not playing in online games. I know some online players go so far as to keenly observe other players and keep notes on their play, but I bet most don’t. One other thing to consider as a player – if you get used to getting a new hand within seconds of folding the old one, going back to a live game could really try your patience.
Answer 3:
That’s exactly the disadvantage to which I was referring. You wouldn’t be able to do that. Also, it would take longer to learn your opponents play because they will only be at your table 1 time in N tables.